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Why do designers make the choices they do in a game? Did Fromsoftware purposely discourage players from using the sword and board strategy? Why did they make more builds dependent on magic? We'll answer all that and more as we dissect Elden Ring!
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♪ Intro Music: "Penguin Cap" by CarboHydroM - http://bit.ly/1eIHTDS
♪ Outro Music: "Crystal Cipher" by Ben Briggs, DDJD Ectobemia
#ExtraCredits #Gaming #GameDesign
Why do designers make the choices they do in a game? Did Fromsoftware purposely discourage players from using the sword and board strategy? Why did they make more builds dependent on magic? We'll answer all that and more as we dissect Elden Ring!
---- Thanks for participating in this week's discussion! ----
Check out our community guidelines so we can have MORE high-quality conversations: https://www.extracredits.site/extra-credits-community-code-of-con
---- Want to support the people who make this show? ----
Become a Patreon Member & Vote on future Extra History episodes! http://bit.ly/EHPatreon
Or show off your fandom with our merch! http://extracredits.store/
---- Want more Extra Credits? Subscribe and Follow us on Social Media! ----
Twitter: http://bit.ly/ECTweet
Facebook: http://bit.ly/ECFBPage
Instagram: http://bit.ly/ECisonInstagram
Twitch: http://bit.ly/ECtwitch
TikTok: https://www.tiktok.com/@extracreditz
Website: http://extracredits.site/
---- Interested in sponsoring an episode? Email us: extracredits@standard.tv ----
♪ Intro Music: "Penguin Cap" by CarboHydroM - http://bit.ly/1eIHTDS
♪ Outro Music: "Crystal Cipher" by Ben Briggs, DDJD Ectobemia
#ExtraCredits #Gaming #GameDesign
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