LONG VS SHORT SINGLE PLAYER GAMES

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The medium of games is a unique one when compared to other forms of entertainment. Most feature-length movies would have a runtime of somewhere between 2 to 3 hours, while a typical TV show episode would be in the ballpark of 1 hour. Sure, there are outliers in these cases as well, but they are so few and far between that the aforementioned lengths can be considered the standard for these respective mediums. On the other hand, video games aren't so standardized when it comes to their runtime, and their lengths can vary wildly from game to game. There are experiences that would only last you a couple of hours. Then there are experiences that will take hundreds of hours. Hell, there are even experiences that just keep on going and going without any sense of a bespoke ending.

Of course, each of these approaches caters to different kinds of audiences, but in recent years - the industry has seen a shift wherein the length of a game becomes a bullet point in the marketing of a game itself. A prominent example of this kind of marketing is Dying Light 2: Stay Human which claims to have 500 hours worth of content. Another example of such behavior was is the upcoming Starfield, which is said to have over 1000 planets that players would be able to explore during their space travels.
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Games

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